Staging Dev Server
Online 78.47.161.198:28015 checked 14m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
No wipes
76 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 30 Oct, 00:27 UTC16m ago | – | – | – | 0 |
| Thu 29 Oct, 23:58 UTC45m ago | – | – | – | 0 |
| Thu 29 Oct, 22:57 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 21:57 UTC2h ago | – | – | – | 0 |
| Thu 29 Oct, 20:58 UTC3h ago | – | – | – | 0 |
| Thu 29 Oct, 20:28 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 19:27 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 18:58 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 17:27 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 16:28 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 15:27 UTC9h ago | – | – | – | 0 |
| Thu 29 Oct, 14:27 UTC10h ago | – | – | – | 0 |
| Thu 29 Oct, 13:26 UTC11h ago | – | – | – | 0 |
| Thu 29 Oct, 12:27 UTC12h ago | – | – | – | 0 |
| Thu 29 Oct, 11:28 UTC13h ago | – | – | – | 0 |
| Thu 29 Oct, 10:27 UTC14h ago | – | – | – | 0 |
| Thu 29 Oct, 09:28 UTC15h ago | – | – | – | 0 |
| Thu 29 Oct, 05:27 UTC19h ago | – | – | – | 0 |
| Thu 29 Oct, 04:27 UTC20h ago | – | – | – | 0 |
| Thu 29 Oct, 02:27 UTC22h ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 147/ 300
- 2 47/ 100
- 3 200/ 50
- 4 1/ 3300
- 5 2/ 300
- 6 2/ 50
Quick answers
from the figures on this pageAbout
Is Staging Dev Server online, and how reliable is it?
Players can join Staging Dev Server: it is online. Its reported uptime points to a restart roughly 30 minutes ago. The last 7 full days show 31% uptime, with 52 hours up out of 168. The first time Rust Dashboard recorded it was 21 October 2026.
Which version of Rust does Staging Dev Server run?
On Linux, Staging Dev Server runs Rust network protocol 2636 and build 169716. You need the same protocol as the server to join. Steam updates your game for you.
Where is Staging Dev Server located?
No region tag comes from Staging Dev Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 78.47.161.198:28015 is where it lives.
Does Staging Dev Server run smoothly?
Server fps averaged 255 over the last 48 hours and never dropped below 251. Buildings, deployables and everything else added up to a peak of 45,000 entities. At its highest, it took 1,509 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include Staging Dev Server?
These Rust Dashboard lists include Staging Dev Server: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Staging Dev Server mean?
The game's server browser reads these tags from Staging Dev Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2636 (Protocol): Your game needs to be on the same version, protocol 2636, to get in; cs169716 (Build): Build 169716 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Staging Dev Server?
0 players are playing on Staging Dev Server right now, out of 50 slots. The seven-day average for this server is 0 players.
How does Staging Dev Server rank against other Rust servers?
Player hours over seven days put Staging Dev Server at #15,262, in the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on Staging Dev Server?
No wipe schedule is kept on Staging Dev Server: the world is remade every few hours, and those resets are not wipes.
Rules
What are the rules and settings on Staging Dev Server?
No gather rate appears in the name of Staging Dev Server. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
Which map does Staging Dev Server run?
Staging Dev Server runs a procedural map of size 3,000 with seed 12345, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join Staging Dev Server?
The console in Rust opens with F1, and client.connect 78.47.161.198:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.