Rust Dashboard60,014 playing

Staging Dev Server

Online 78.47.161.198:28015 checked 14m ago

moddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 01:00Thu 23:00players each hour · 48 hours · UTC

Rank

#15,262

top 69%

7-day average

0

peak –

No wipes

resets

76 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Players

AveragePeak
0123401:0010:0020:0004:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0004:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 00:27 UTC16m ago – – – 0
Thu 29 Oct, 23:58 UTC45m ago – – – 0
Thu 29 Oct, 22:57 UTC1h ago – – – 0
Thu 29 Oct, 21:57 UTC2h ago – – – 0
Thu 29 Oct, 20:58 UTC3h ago – – – 0
Thu 29 Oct, 20:28 UTC4h ago – – – 0
Thu 29 Oct, 19:27 UTC5h ago – – – 0
Thu 29 Oct, 18:58 UTC5h ago – – – 0
Thu 29 Oct, 17:27 UTC7h ago – – – 0
Thu 29 Oct, 16:28 UTC8h ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 115 on average
    147/ 300
  2. 2
    Pickle Rust EU MonthlyEU · no group limit · 50 on average
    47/ 100
  3. 3
    RaidLabgroups of 8+ · 34 on average
    200/ 50
  4. 4
    EU Hub 01EU · groups of 1000+ · 23 on average
    1/ 3300
  5. 5
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average
    2/ 300
  6. 6
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average
    2/ 50

Quick answers

from the figures on this page

About

Is Staging Dev Server online, and how reliable is it?

Players can join Staging Dev Server: it is online. Its reported uptime points to a restart roughly 30 minutes ago. The last 7 full days show 31% uptime, with 52 hours up out of 168. The first time Rust Dashboard recorded it was 21 October 2026.

Which version of Rust does Staging Dev Server run?

On Linux, Staging Dev Server runs Rust network protocol 2636 and build 169716. You need the same protocol as the server to join. Steam updates your game for you.

Where is Staging Dev Server located?

No region tag comes from Staging Dev Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 78.47.161.198:28015 is where it lives.

Does Staging Dev Server run smoothly?

Server fps averaged 255 over the last 48 hours and never dropped below 251. Buildings, deployables and everything else added up to a peak of 45,000 entities. At its highest, it took 1,509 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Staging Dev Server?

These Rust Dashboard lists include Staging Dev Server: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Staging Dev Server mean?

The game's server browser reads these tags from Staging Dev Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2636 (Protocol): Your game needs to be on the same version, protocol 2636, to get in; cs169716 (Build): Build 169716 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Staging Dev Server?

0 players are playing on Staging Dev Server right now, out of 50 slots. The seven-day average for this server is 0 players.

How does Staging Dev Server rank against other Rust servers?

Player hours over seven days put Staging Dev Server at #15,262, in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Staging Dev Server?

No wipe schedule is kept on Staging Dev Server: the world is remade every few hours, and those resets are not wipes.

Rules

What are the rules and settings on Staging Dev Server?

No gather rate appears in the name of Staging Dev Server. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does Staging Dev Server run?

Staging Dev Server runs a procedural map of size 3,000 with seed 12345, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Staging Dev Server?

The console in Rust opens with F1, and client.connect 78.47.161.198:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,gmrust,cs169716,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2636
Protocol Your game needs to be on the same version, protocol 2636, to get in.
cs169716
Build Build 169716 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.