Local Test Server
Offline 78.37.177.132:28015 checked 41d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 344/ 400
- 2 459/ 500
- 3 982/ 1000
- 4 48/ 100
- 5 983/ 1000
- 6 50/ 250
Quick answers
from the figures on this pageAbout
Is Local Test Server online, and how reliable is it?
We last saw Local Test Server 41 days 8 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Local Test Server run?
Rust network protocol 2633 and build 164070 is running on Local Test Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Test Server located?
No region is published by Local Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 78.37.177.132:28015.
Tags
Which Rust Dashboard lists and filters include Local Test Server?
You'll find Local Test Server on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs164070 (Build): Build 164070 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Local Test Server?
At the moment Local Test Server is offline; it last showed 41 days 8 hours ago.
How does Local Test Server rank against other Rust servers?
Player hours over seven days put Local Test Server at #14,735, in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Test Server?
Too few wipes are on record for Local Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 46 days 7 hours ago the current world was made.
Settings
What are the rules and settings on Local Test Server?
No gather rate appears in the name of Local Test Server. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.
Which map does Local Test Server run?
A procedural map is what Local Test Server runs, generated by the game.
Join
How do I join Local Test Server?
The console in Rust opens with F1, and client.connect 78.37.177.132:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.