Rust Dashboard43,056 playing

HighSchool

Online 78.130.222.69:28083 checked 10m ago

Players now

Live
0of 60
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Tue 02:00Thu 00:00players each hour · 48 hours · UTC

Rank

#10,216

top 46%

7-day average

0

peak 2

Last wipe

27d ago

no schedule published

Next wipe

7d 17h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:54 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
    213/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    129/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    26/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
    14/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    23/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    32/ 225

Quick answers

from the figures on this page

Server

Is HighSchool online, and how reliable is it?

Players can join HighSchool: it is online. The uptime it reports puts its last restart about 4 days 6 hours ago. It was online 62% of the last 7 full days, which is 104 of 168 hours. Our records for it start on 17 September 2026, when Rust Dashboard first saw it.

Which version of Rust does HighSchool run?

Rust network protocol 2635 and build 168909 is running on HighSchool, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is HighSchool located?

No region is published by HighSchool. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 78.130.222.69:28083.

Does HighSchool run smoothly?

The last 48 hours gave an average of 17 server fps, and it never went under 9. Buildings, deployables and everything else added up to a peak of 94,022 entities. At its highest, it took 3,188 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include HighSchool?

You'll find HighSchool on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on HighSchool mean?

The game's server browser reads these tags from HighSchool: gmrust (Game mode): The game runs on standard Rust survival settings; mp60 (Max players): 60 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is HighSchool?

As things stand, 0 players are on HighSchool, which holds 60 slots. Over seven days the mean is 0 players and the peak is 2.

How does HighSchool rank against other Rust servers?

Player hours over seven days put HighSchool at #10,216, in the top 46% of all ranked servers.

Wipe days

What does wipe day look like on HighSchool?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 4 hours after it began.

What is the wipe schedule on HighSchool?

The only wipe on HighSchool is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 27 days 3 hours ago the current world was made.

Rules

What are the rules and settings on HighSchool?

You will not find a gather rate in the name of HighSchool. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does HighSchool run?

A procedural map of size 4,000 with seed 55510390 is what HighSchool runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join HighSchool?

The console in Rust opens with F1, and client.connect 78.130.222.69:28083 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp60
Max players 60 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.