W2H26
Online 77.98.128.63:28015 checked 14m ago
Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
1% full
Rank
top 22%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:04 UTC4d ago | 1 | – | running | 1 |
| Thu 22 Oct, 21:20 UTC6d ago | 1 | – | 1.6 days | 1 |
| Tue 20 Oct, 17:40 UTC8d ago | 1 | held half | 2.2 days | 0 |
| Mon 19 Oct, 23:16 UTC8d ago | 1 | – | 0.8 days | 0 |
| Sun 18 Oct, 21:00 UTC10d ago | 1 | – | 1.1 days | 1 |
| Sun 18 Oct, 11:55 UTC10d ago | 1 | – | 0.4 days | 1 |
| Sat 17 Oct, 20:38 UTC11d ago | 1 | – | 0.6 days | 1 |
| Fri 16 Oct, 14:07 UTC12d ago | 1 | – | 1.3 days | 1 |
| Mon 12 Oct, 12:23 UTC16d ago | 1 | held half | 4.1 days | 1 |
| Sun 11 Oct, 21:59 UTC17d ago | 1 | – | 0.6 days | 1 |
| Sun 11 Oct, 15:39 UTC17d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 20:52 UTC20d ago | 0 | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 89/ 500
- 2 124/ 100
- 3 96/ 225
- 4 79/ 700
- 5 25/ 200
- 6 18/ 1000
Quick answers
from the figures on this pageAbout
Is W2H26 online, and how reliable is it?
Right now W2H26 is running. The uptime it reports puts its last restart about 43 minutes ago. The last 7 full days show 35% uptime, with 58 hours up out of 168. Rust Dashboard logged it for the first time on 8 October 2026.
Which version of Rust does W2H26 run?
Rust network protocol 2635 and build 168909 is running on W2H26, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is W2H26 located?
No region tag comes from W2H26. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 77.98.128.63:28015.
Does W2H26 run smoothly?
The last 48 hours gave an average of 232 server fps, and it never went under 150. The world held as many as 18,529 entities, counting buildings, deployables and all the rest. It drew as much as 1,248 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include W2H26?
You'll find W2H26 on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on W2H26 mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from W2H26 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is W2H26?
W2H26 has 1 of its 100 slots filled at the moment. Over seven days the mean is 1 players and the peak is 1. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 1 players.
How does W2H26 rank against other Rust servers?
Player hours over seven days put W2H26 at #4,900, in the top 22% of all ranked servers.
Reset times
What does wipe day look like on W2H26?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on W2H26?
There is no next wipe to predict: W2H26 wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 6 days ago the current world was made.
Settings
What are the rules and settings on W2H26?
The name of W2H26 gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does W2H26 run?
The game generates the procedural map on W2H26, size 2,000 with seed 1290386241. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join W2H26?
Type client.connect 77.98.128.63:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.