Local Rust Custom Map Test
Offline 77.73.135.51:28015 checked 46d ago
Players now
- Full
- 20%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
20% full
Rank
score 0
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 131/ 2000
- 2 230/ 2000
- 3 32/ 200
- 4 100/ 200
- 5 30/ 300
- 6 57/ 100
Quick answers
from the figures on this pageAbout
Is Local Rust Custom Map Test online, and how reliable is it?
Local Rust Custom Map Test is not online right now, and 46 days 2 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Local Rust Custom Map Test run?
On Windows, Local Rust Custom Map Test runs Rust network protocol 2633 and build 162929. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Rust Custom Map Test located?
No region is published by Local Rust Custom Map Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 77.73.135.51:28015.
Tags, lists
Which Rust Dashboard lists and filters include Local Rust Custom Map Test?
The Rust Dashboard lists that carry Local Rust Custom Map Test are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Rust Custom Map Test mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Local Rust Custom Map Test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Local Rust Custom Map Test?
The last sighting of Local Rust Custom Map Test was 46 days 2 hours ago; it is offline right now.
Wipe schedule
What is the wipe schedule on Local Rust Custom Map Test?
The record holds too few of Local Rust Custom Map Test's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 47 days 3 hours ago.
Settings
What are the rules and settings on Local Rust Custom Map Test?
You will not find a gather rate in the name of Local Rust Custom Map Test. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Connect
How do I join Local Rust Custom Map Test?
The console in Rust opens with F1, and client.connect 77.73.135.51:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.