testbuild
Offline 77.50.255.146:28015 checked 23h ago
Players now
- Full
- 7%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
7% full
Rank
top 40%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:12 UTC3d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer
Is testbuild online, and how reliable is it?
testbuild is not online right now, and 23 hours have passed since we last saw it. Over the last 2 full days, 2 of 48 hours were online: 4%. Our records for it start on 25 October 2026, when Rust Dashboard first saw it.
Which version of Rust does testbuild run?
testbuild runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is testbuild located?
There is no region on testbuild. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 77.50.255.146:28015.
Tags, lists
Which Rust Dashboard lists and filters include testbuild?
These Rust Dashboard lists include testbuild: Rust build and creative servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on testbuild mean?
These are the tags testbuild publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp15 (Max players): 15 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is testbuild?
At the moment testbuild is offline; it last showed 23 hours ago. Over seven days the mean is 1 players and the peak is 2. Across the last 48 hours, the peak came at 19:00 UTC with an average of 1 players.
How does testbuild rank against other Rust servers?
Player hours over seven days put testbuild at #8,951, in the top 40% of all ranked servers.
Reset times
What does wipe day look like on testbuild?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 10 hours passed before the crowd peaked.
What is the wipe schedule on testbuild?
testbuild has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 3 days 6 hours ago.
Map and rules
What are the rules and settings on testbuild?
No gather rate appears in the name of testbuild. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does testbuild run?
A procedural map is what testbuild runs, generated by the game.
Join
How do I join testbuild?
The console in Rust opens with F1, and client.connect 77.50.255.146:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.