Rust Dashboard31,247 playing

Rust Kids VRN

Online 77.238.129.115:28015 checked 11m ago

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 06:00Thu 04:00players each hour · 48 hours · UTC

Rank

#5,384

top 24%

7-day average

0

peak 2

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:53 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
    144/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    132/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    15/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
    22/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    12/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    49/ 200

Quick answers

from the figures on this page

Server

Is Rust Kids VRN online, and how reliable is it?

Right now Rust Kids VRN is running. About 4 days 20 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Rust Kids VRN run?

Rust network protocol 2635 and build 168909 is running on Rust Kids VRN, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust Kids VRN located?

No region tag comes from Rust Kids VRN. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 77.238.129.115:28015.

Does Rust Kids VRN run smoothly?

Across the last 48 hours the average was 65 fps, with a floor of 52. The world held as many as 109,058 entities, counting buildings, deployables and all the rest. It drew as much as 4,136 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Rust Kids VRN?

The Rust Dashboard lists that carry Rust Kids VRN are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust Kids VRN mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): 200 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code from Rust Kids VRN as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Rust Kids VRN?

As things stand, 0 players are on Rust Kids VRN, which holds 200 slots. Over seven days the mean is 0 players and the peak is 2. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 1 players.

How does Rust Kids VRN rank against other Rust servers?

Player hours over seven days put Rust Kids VRN at #5,384, in the top 24% of all ranked servers.

Wipe days

What does wipe day look like on Rust Kids VRN?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 24 hours after it began.

What is the wipe schedule on Rust Kids VRN?

Too few wipes are on record for Rust Kids VRN to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 24 days 17 hours ago the current world was made.

Map and rules

What are the rules and settings on Rust Kids VRN?

No gather rate appears in the name of Rust Kids VRN. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does Rust Kids VRN run?

A procedural map of size 4,300 with seed 786787 is what Rust Kids VRN runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Rust Kids VRN?

Type client.connect 77.238.129.115:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp200
Max players 200 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.