UnityVault Local Test
Offline 77.213.122.114:28015 checked 2d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 3
0% full
Rank
top 22%
7-day average
peak 3
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:07 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 108/ 500
- 2 131/ 100
- 3 160/ 225
- 4 66/ 700
- 5 187/ 700
- 6 349/ 350
Quick answers
from the figures on this pageAbout
Is UnityVault Local Test online, and how reliable is it?
We last saw UnityVault Local Test 2 days 22 hours ago. It is offline at the moment. It was online 31% of the last 7 full days, which is 52 of 168 hours. Our records for it start on 21 October 2026, when Rust Dashboard first saw it.
Which version of Rust does UnityVault Local Test run?
Rust network protocol 2635 and build 168909 is running on UnityVault Local Test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is UnityVault Local Test located?
No region tag comes from UnityVault Local Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 77.213.122.114:28015.
Lists
Which Rust Dashboard lists and filters include UnityVault Local Test?
These Rust Dashboard lists include UnityVault Local Test: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on UnityVault Local Test mean?
The game's server browser reads these tags from UnityVault Local Test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is UnityVault Local Test?
The last sighting of UnityVault Local Test was 2 days 22 hours ago; it is offline right now. Its seven-day average is 1 players, and it reached 3 at the highest.
How does UnityVault Local Test rank against other Rust servers?
Player hours over seven days put UnityVault Local Test at #4,911, in the top 22% of all ranked servers.
Reset times
What does wipe day look like on UnityVault Local Test?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on UnityVault Local Test?
The record holds too few of UnityVault Local Test's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 5 days ago.
Settings
What are the rules and settings on UnityVault Local Test?
The name of UnityVault Local Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does UnityVault Local Test run?
A procedural map is what UnityVault Local Test runs, generated by the game.
How to join
How do I join UnityVault Local Test?
Type client.connect 77.213.122.114:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.