Rust Dashboard95,405 playing

RadarTest

Offline 77.20.252.163:28025 checked 33d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,082

top 69%

7-day average

0

peak –

Last wipe

51d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 498 on average
    807/ 850
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 352 on average
    62/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 345 on average
    119/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average
    531/ 550
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 284 on average
    297/ 325
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 256 on average
    232/ 325

Quick answers

from the figures on this page

Server details

Is RadarTest online, and how reliable is it?

RadarTest is not online right now, and 33 days 15 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 23 September 2026.

Which version of Rust does RadarTest run?

RadarTest runs Rust network protocol 2633 and build 162929, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is RadarTest located?

There is no region on RadarTest. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 77.20.252.163:28025.

Lists

Which Rust Dashboard lists and filters include RadarTest?

These Rust Dashboard lists include RadarTest: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RadarTest mean?

These are the tags RadarTest publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs162929 (Build): This one runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is RadarTest?

The last sighting of RadarTest was 33 days 15 hours ago; it is offline right now.

How does RadarTest rank against other Rust servers?

Ranked #15,082 on the last seven days of player hours, RadarTest is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on RadarTest?

The record holds too few of RadarTest's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 51 days 5 hours ago the current world was made.

Rules

What are the rules and settings on RadarTest?

The name of RadarTest gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does RadarTest run?

The map is procedural and the game generates it on RadarTest.

How to join

How do I join RadarTest?

Type client.connect 77.20.252.163:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs162929
Build This one runs game build 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.