RadarTest
Offline 77.20.252.163:28015 checked 35d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 66%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 6 Sep, 11:57 UTC52d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 164/ 250
- 2 96/ 200
- 3 15/ 250
- 4 17/ 250
- 5 12/ 100
- 6 17/ 200
Quick answers
from the figures on this pageAbout
Is RadarTest online, and how reliable is it?
The server is down at the moment. Its last sighting was 35 days 4 hours ago: RadarTest. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 14 September 2026.
Which version of Rust does RadarTest run?
RadarTest runs Rust network protocol 2633 and build 162929, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RadarTest located?
No region tag comes from RadarTest. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 77.20.252.163:28015.
Lists
Which Rust Dashboard lists and filters include RadarTest?
The Rust Dashboard lists that carry RadarTest are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RadarTest mean?
These are the tags RadarTest publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is RadarTest?
At the moment RadarTest is offline; it last showed 35 days 4 hours ago.
How does RadarTest rank against other Rust servers?
Ranked #14,393 on the last seven days of player hours, RadarTest is in the top 66% of all ranked servers.
Wipe days
What is the wipe schedule on RadarTest?
Too few wipes are on record for RadarTest to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 52 days 15 hours ago.
Rules
What are the rules and settings on RadarTest?
No gather rate appears in the name of RadarTest. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map does RadarTest run?
The game generates the map on RadarTest, which is procedural.
How to join
How do I join RadarTest?
The console in Rust opens with F1, and client.connect 77.20.252.163:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.