Rust Dashboard76,398 playing

Development Server

Offline 77.147.171.233:28015 checked 19d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,624

top 62%

7-day average

0

peak –

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
    677/ 725
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    438/ 475
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
    38/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
    52/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
    218/ 250
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
    144/ 175

Quick answers

from the figures on this page

Server

Is Development Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 19 days 17 hours ago: Development Server. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 8 October 2026.

Which version of Rust does Development Server run?

Rust network protocol 2634 and build 167231 is running on Development Server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Development Server located?

There is no region on Development Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 77.147.171.233:28015.

Tags, lists

Which Rust Dashboard lists and filters include Development Server?

These Rust Dashboard lists include Development Server: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Development Server mean?

The game's server browser reads these tags from Development Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Development Server?

The last sighting of Development Server was 19 days 17 hours ago; it is offline right now.

How does Development Server rank against other Rust servers?

Player hours over seven days put Development Server at #13,624, in the top 62% of all ranked servers.

Wipe schedule

What is the wipe schedule on Development Server?

Development Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 19 days 18 hours ago.

Rules

What are the rules and settings on Development Server?

You will not find a gather rate in the name of Development Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does Development Server run?

A procedural map is what Development Server runs, generated by the game.

Connect

How do I join Development Server?

The console in Rust opens with F1, and client.connect 77.147.171.233:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167231
Build Build 167231 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.