Rust Dashboard34,835 playing

PXR_LOCAL_TEST

Offline 77.121.100.69:28115 checked 8d ago

moddedcarbon

Players now

0of 20
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,411

top 69%

7-day average

0

peak –

Last wipe

9d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
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    36/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    13/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is PXR_LOCAL_TEST online, and how reliable is it?

We last saw PXR_LOCAL_TEST 8 days ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 19 October 2026.

Which version of Rust does PXR_LOCAL_TEST run?

PXR_LOCAL_TEST runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is PXR_LOCAL_TEST located?

No region tag comes from PXR_LOCAL_TEST. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 77.121.100.69:28115.

Tags, lists

Which Rust Dashboard lists and filters include PXR_LOCAL_TEST?

These Rust Dashboard lists include PXR_LOCAL_TEST: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on PXR_LOCAL_TEST mean?

These are the tags PXR_LOCAL_TEST publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is PXR_LOCAL_TEST?

At the moment PXR_LOCAL_TEST is offline; it last showed 8 days ago.

How does PXR_LOCAL_TEST rank against other Rust servers?

Player hours over seven days put PXR_LOCAL_TEST at #15,411, in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on PXR_LOCAL_TEST?

PXR_LOCAL_TEST has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 9 days 16 hours ago.

Map and rules

What are the rules and settings on PXR_LOCAL_TEST?

You will not find a gather rate in the name of PXR_LOCAL_TEST. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does PXR_LOCAL_TEST run?

A procedural map is what PXR_LOCAL_TEST runs, generated by the game.

Connect

How do I join PXR_LOCAL_TEST?

Type client.connect 77.121.100.69:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp20
Max players 20 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.