Rust Dashboard32,056 playing

ZONE | LOCAL TEST

Offline 77.110.126.193:28015 checked 3d ago

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

20% full

Rank

#11,529

top 52%

7-day average

1

peak 1

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
    154/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    127/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    15/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
    17/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    13/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    43/ 200

Quick answers

from the figures on this page

About

Is ZONE | LOCAL TEST online, and how reliable is it?

The server is down at the moment. Its last sighting was 3 days 23 hours ago: ZONE | LOCAL TEST. It was online 0% of the last 3 full days, which is 0 of 72 hours. Our records for it start on 25 October 2026, when Rust Dashboard first saw it.

Which version of Rust does ZONE | LOCAL TEST run?

ZONE | LOCAL TEST runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is ZONE | LOCAL TEST located?

No region tag comes from ZONE | LOCAL TEST. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 77.110.126.193:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include ZONE | LOCAL TEST?

You'll find ZONE | LOCAL TEST on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on ZONE | LOCAL TEST mean?

These are the tags ZONE | LOCAL TEST publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is ZONE | LOCAL TEST?

At the moment ZONE | LOCAL TEST is offline; it last showed 3 days 23 hours ago. Averaged across the last seven days: 1 players, peaking at 1.

How does ZONE | LOCAL TEST rank against other Rust servers?

Player hours over seven days put ZONE | LOCAL TEST at #11,529, in the top 52% of all ranked servers.

Reset times

What is the wipe schedule on ZONE | LOCAL TEST?

The record holds too few of ZONE | LOCAL TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 4 days ago the current world was made.

Settings

What are the rules and settings on ZONE | LOCAL TEST?

You will not find a gather rate in the name of ZONE | LOCAL TEST. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does ZONE | LOCAL TEST run?

A procedural map is what ZONE | LOCAL TEST runs, generated by the game.

How to join

How do I join ZONE | LOCAL TEST?

Type client.connect 77.110.126.193:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players The server has 5 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.