Chainlings 20x|Kits|RaidableBases|Skins|Zorp
Online 76.49.113.121:29009 checked 7m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 56%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 2/ 100
- 2 2/ 50
- 3 0/ 100
- 4 298/ 300
- 5 112/ 200
- 6 131/ 150
Quick answers
from the figures on this pageServer
Is Chainlings 20x|Kits|RaidableBases|Skins|Zorp online, and how reliable is it?
Chainlings 20x|Kits|RaidableBases|Skins|Zorp is up and taking players now. Its reported uptime points to a restart roughly 6 days 12 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 4 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Chainlings 20x|Kits|RaidableBases|Skins|Zorp run?
Chainlings 20x|Kits|RaidableBases|Skins|Zorp runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Chainlings 20x|Kits|RaidableBases|Skins|Zorp located?
No region tag comes from Chainlings 20x|Kits|RaidableBases|Skins|Zorp. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 76.49.113.121:29009 is where it lives.
Does Chainlings 20x|Kits|RaidableBases|Skins|Zorp run smoothly?
The last 48 hours gave an average of 124 server fps, and it never went under 110. At its highest the count reached 76,888 entities: buildings, deployables and the rest. It drew as much as 3,916 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
The Rust Dashboard lists that carry Chainlings 20x|Kits|RaidableBases|Skins|Zorp are: Rust servers above 10x gather and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
What do the server tags on Chainlings 20x|Kits|RaidableBases|Skins|Zorp mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Chainlings 20x|Kits|RaidableBases|Skins|Zorp as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
0 players are playing on Chainlings 20x|Kits|RaidableBases|Skins|Zorp right now, out of 100 slots. Over seven days the mean is 0 players and the peak is 1. The busiest point in the last 48 hours was 18:00 UTC, averaging 0 players.
How does Chainlings 20x|Kits|RaidableBases|Skins|Zorp rank against other Rust servers?
Ranked #12,428 on the last seven days of player hours, Chainlings 20x|Kits|RaidableBases|Skins|Zorp is in the top 56% of all ranked servers.
Wipe schedule
What is the wipe schedule on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
Too few wipes are on record for Chainlings 20x|Kits|RaidableBases|Skins|Zorp to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 25 days 14 hours ago.
Rules
What are the rules and settings on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
The name of Chainlings 20x|Kits|RaidableBases|Skins|Zorp carries a 20x gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does Chainlings 20x|Kits|RaidableBases|Skins|Zorp run?
A procedural map of size 3,500 with seed 123456 is what Chainlings 20x|Kits|RaidableBases|Skins|Zorp runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
Type client.connect 76.49.113.121:29009 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.