Rust Dashboard34,072 playing

Rust Dev Testing

Offline 76.131.4.215:28015 checked 6d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

0% full

Rank

#12,966

top 58%

7-day average

1

peak 1

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
    247/ 275
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
    20/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
    17/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    163/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
    64/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    37/ 100

Quick answers

from the figures on this page

About

Is Rust Dev Testing online, and how reliable is it?

Rust Dev Testing is not online right now, and 6 days 8 hours have passed since we last saw it. The last 7 full days show 1% uptime, with 2 hours up out of 168. Rust Dashboard logged it for the first time on 13 October 2026.

Which version of Rust does Rust Dev Testing run?

Rust Dev Testing runs Rust network protocol 2634 and build 167584, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust Dev Testing located?

No region is published by Rust Dev Testing. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 76.131.4.215:28015.

Lists

Which Rust Dashboard lists and filters include Rust Dev Testing?

You'll find Rust Dev Testing on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust Dev Testing mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank from Rust Dev Testing as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Rust Dev Testing?

The last sighting of Rust Dev Testing was 6 days 8 hours ago; it is offline right now. Its seven-day average is 1 players, and it reached 1 at the highest.

How does Rust Dev Testing rank against other Rust servers?

Player hours over seven days put Rust Dev Testing at #12,966, in the top 58% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Dev Testing?

Rust Dev Testing has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 15 days 2 hours ago.

Rules

What are the rules and settings on Rust Dev Testing?

The name of Rust Dev Testing gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is not active.

Which map does Rust Dev Testing run?

The game generates the map on Rust Dev Testing, which is procedural.

Join

How do I join Rust Dev Testing?

The console in Rust opens with F1, and client.connect 76.131.4.215:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167584
Build The game build is 167584.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.