RedsTestServer
Offline 75.178.1.232:28015 checked 6d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
10% full
Rank
top 56%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 829/ 850
- 2 55/ 250
- 3 131/ 250
- 4 474/ 525
- 5 291/ 350
- 6 215/ 300
Quick answers
from the figures on this pageServer
Is RedsTestServer online, and how reliable is it?
We last saw RedsTestServer 6 days 19 hours ago. It is offline at the moment. The last 7 full days show 1% uptime, with 2 hours up out of 168. The first time Rust Dashboard recorded it was 18 October 2026.
Which version of Rust does RedsTestServer run?
RedsTestServer runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RedsTestServer located?
No region tag comes from RedsTestServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 75.178.1.232:28015.
Lists
Which Rust Dashboard lists and filters include RedsTestServer?
The Rust Dashboard lists that carry RedsTestServer are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RedsTestServer mean?
The game's server browser reads these tags from RedsTestServer: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is RedsTestServer?
The last sighting of RedsTestServer was 6 days 19 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1.
How does RedsTestServer rank against other Rust servers?
Player hours over seven days put RedsTestServer at #12,405, in the top 56% of all ranked servers.
Wipe schedule
What is the wipe schedule on RedsTestServer?
RedsTestServer has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 8 days 21 hours ago.
Settings
What are the rules and settings on RedsTestServer?
The name of RedsTestServer gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.
Which map does RedsTestServer run?
The map is procedural and the game generates it on RedsTestServer.
Join
How do I join RedsTestServer?
Type client.connect 75.178.1.232:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.