Rust Dashboard48,039 playing

BZPVETEST

Offline 75.175.165.46:28015 checked 1d ago

moddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 02:00Tue 05:00players each hour · 48 hours · UTC

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123402:0003:0004:0005:00

Hourly average and peak, UTC.

Server performance

01020304002:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 156 on average
    0/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    47/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    42/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    7/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    5/ 1000

Quick answers

from the figures on this page

Server details

Is BZPVETEST online, and how reliable is it?

BZPVETEST is not online right now, and 42 hours have passed since we last saw it. Its reported uptime points to a restart roughly 8 days 10 hours ago. The 1 full day before now is recorded at 0% uptime, 0 hours up out of 24. Our records for it start on 27 October 2026, when Rust Dashboard first saw it.

Which version of Rust does BZPVETEST run?

Rust network protocol 2634 and build 167781 is running on BZPVETEST, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is BZPVETEST located?

No region tag comes from BZPVETEST. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 75.175.165.46:28015.

Does BZPVETEST run smoothly?

The last 48 hours gave an average of 40 server fps, and it never went under 40. Buildings, deployables and everything else added up to a peak of 96,578 entities. Memory use peaked at 5,054 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include BZPVETEST?

You'll find BZPVETEST on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BZPVETEST mean?

These are the tags BZPVETEST publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is BZPVETEST?

The last sighting of BZPVETEST was 42 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does BZPVETEST rank against other Rust servers?

Ranked #15,349 on the last seven days of player hours, BZPVETEST is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on BZPVETEST?

The record holds too few of BZPVETEST's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 10 days 5 hours ago.

Map and rules

What are the rules and settings on BZPVETEST?

You will not find a gather rate in the name of BZPVETEST. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does BZPVETEST run?

The game generates the procedural map on BZPVETEST, size 4,250 with seed 1413175854. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Join

How do I join BZPVETEST?

The console in Rust opens with F1, and client.connect 75.175.165.46:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://battlezone.gg/ is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.