BZPVETEST
Online 75.175.131.244:28015 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 89/ 500
- 2 132/ 100
- 3 99/ 225
- 4 32/ 200
- 5 88/ 700
- 6 28/ 1000
Quick answers
from the figures on this pageAbout
Is BZPVETEST online, and how reliable is it?
Players can join BZPVETEST: it is online. The uptime it reports puts its last restart about 9 days 2 hours ago. Rust Dashboard logged it for the first time on 27 October 2026.
Which version of Rust does BZPVETEST run?
BZPVETEST runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is BZPVETEST located?
No region is published by BZPVETEST. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 75.175.131.244:28015.
Does BZPVETEST run smoothly?
Across the last 48 hours the average was 40 fps, with a floor of 39. Buildings, deployables and everything else added up to a peak of 96,668 entities. At its highest, it took 5,197 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include BZPVETEST?
The Rust Dashboard lists that carry BZPVETEST are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BZPVETEST mean?
These are the tags BZPVETEST publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is BZPVETEST?
BZPVETEST has 0 of its 50 slots filled at the moment. Its average over the last seven days comes to 0 players.
How does BZPVETEST rank against other Rust servers?
Player hours over seven days put BZPVETEST at #15,404, in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on BZPVETEST?
The record holds too few of BZPVETEST's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 9 days 4 hours ago.
Settings
What are the rules and settings on BZPVETEST?
You will not find a gather rate in the name of BZPVETEST. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does BZPVETEST run?
A procedural map of size 4,250 with seed 1413175854 is what BZPVETEST runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Connect
How do I join BZPVETEST?
The console in Rust opens with F1, and client.connect 75.175.131.244:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://battlezone.gg/.