Rust Dashboard89,289 playing

BZPVETEST

Offline 75.175.131.181:28015 checked 1d ago

moddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 20:00Tue 01:00players each hour · 48 hours · UTC

Rank

#15,373

top 69%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123420:0021:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

01020304020:0021:0022:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:41 UTC10d ago 1 – running 0
Thu 1 Oct, 17:38 UTC FW27d ago 1 halved by day 8 17 days 0
Mon 28 Sep, 04:21 UTC30d ago 0 – 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

Server details

Is BZPVETEST online, and how reliable is it?

The server is down at the moment. Its last sighting was 41 hours ago: BZPVETEST. The uptime it reports puts its last restart about 8 days 6 hours ago. Over the last 7 full days, 146 of 168 hours were online: 87%. Rust Dashboard logged it for the first time on 20 September 2026.

Which version of Rust does BZPVETEST run?

Rust network protocol 2634 and build 167781 is running on BZPVETEST, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is BZPVETEST located?

No region is published by BZPVETEST. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 75.175.131.181:28015 is where it lives.

Does BZPVETEST run smoothly?

The last 48 hours gave an average of 40 server fps, and it never went under 40. Buildings, deployables and everything else added up to a peak of 96,743 entities. It drew as much as 5,085 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include BZPVETEST?

The Rust Dashboard lists that carry BZPVETEST are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BZPVETEST mean?

These are the tags BZPVETEST publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is BZPVETEST?

At the moment BZPVETEST is offline; it last showed 41 hours ago. The mean over seven days is 0 players.

How does BZPVETEST rank against other Rust servers?

Ranked #15,373 on the last seven days of player hours, BZPVETEST is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on BZPVETEST?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 8 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on BZPVETEST?

No next wipe can be predicted for BZPVETEST, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 10 days 1 hours ago.

Settings

What are the rules and settings on BZPVETEST?

You will not find a gather rate in the name of BZPVETEST. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does BZPVETEST run?

The game generates the procedural map on BZPVETEST, size 4,250 with seed 1413175854. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Connect

How do I join BZPVETEST?

Type client.connect 75.175.131.181:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://battlezone.gg/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.