BZPVETEST
Offline 75.175.131.181:28015 checked 1d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:41 UTC10d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:38 UTC FW27d ago | 1 | halved by day 8 | 17 days | 0 |
| Mon 28 Sep, 04:21 UTC30d ago | 0 | – | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer details
Is BZPVETEST online, and how reliable is it?
The server is down at the moment. Its last sighting was 41 hours ago: BZPVETEST. The uptime it reports puts its last restart about 8 days 6 hours ago. Over the last 7 full days, 146 of 168 hours were online: 87%. Rust Dashboard logged it for the first time on 20 September 2026.
Which version of Rust does BZPVETEST run?
Rust network protocol 2634 and build 167781 is running on BZPVETEST, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is BZPVETEST located?
No region is published by BZPVETEST. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 75.175.131.181:28015 is where it lives.
Does BZPVETEST run smoothly?
The last 48 hours gave an average of 40 server fps, and it never went under 40. Buildings, deployables and everything else added up to a peak of 96,743 entities. It drew as much as 5,085 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include BZPVETEST?
The Rust Dashboard lists that carry BZPVETEST are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BZPVETEST mean?
These are the tags BZPVETEST publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is BZPVETEST?
At the moment BZPVETEST is offline; it last showed 41 hours ago. The mean over seven days is 0 players.
How does BZPVETEST rank against other Rust servers?
Ranked #15,373 on the last seven days of player hours, BZPVETEST is in the top 69% of all ranked servers.
Reset times
What does wipe day look like on BZPVETEST?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 8 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on BZPVETEST?
No next wipe can be predicted for BZPVETEST, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 10 days 1 hours ago.
Settings
What are the rules and settings on BZPVETEST?
You will not find a gather rate in the name of BZPVETEST. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does BZPVETEST run?
The game generates the procedural map on BZPVETEST, size 4,250 with seed 1413175854. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.
Connect
How do I join BZPVETEST?
Type client.connect 75.175.131.181:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://battlezone.gg/.