Rust Dashboard89,289 playing

[QC] WILL 2026 PVE

Online 75.154.161.94:28015 checked 2h ago

moddedoxidepve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Mon 20:00Wed 17:00players each hour · 48 hours · UTC

Rank

#5,883

top 26%

7-day average

0

peak 2

Last wipe

22h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.511.5220:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 19:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 19:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 11

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:17 UTC23h ago – – running 0
Thu 1 Oct, 19:51 UTC FW26d ago 2 halved by day 11 26 days 0
Tue 29 Sep, 23:14 UTC28d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
    203/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
    296/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average
    75/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
    51/ 200
  5. 5 45/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    82/ 100

Quick answers

from the figures on this page

Server

Is [QC] WILL 2026 PVE online, and how reliable is it?

Right now [QC] WILL 2026 PVE is running. Its reported uptime points to a restart roughly 16 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [QC] WILL 2026 PVE run?

[QC] WILL 2026 PVE runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [QC] WILL 2026 PVE located?

No region is published by [QC] WILL 2026 PVE. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 75.154.161.94:28015 is where it lives.

Does [QC] WILL 2026 PVE run smoothly?

Server fps averaged 102 over the last 48 hours and never dropped below 16. Buildings, deployables and everything else added up to a peak of 152,002 entities. Memory use peaked at 5,360 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include [QC] WILL 2026 PVE?

You'll find [QC] WILL 2026 PVE on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on [QC] WILL 2026 PVE mean?

These are the tags [QC] WILL 2026 PVE publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is [QC] WILL 2026 PVE?

As things stand, 0 players are on [QC] WILL 2026 PVE, which holds 50 slots. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 23:00 UTC with an average of 1 players.

How does [QC] WILL 2026 PVE rank against other Rust servers?

Ranked #5,883 on the last seven days of player hours, [QC] WILL 2026 PVE is in the top 26% of all ranked servers.

Wipe days

What does wipe day look like on [QC] WILL 2026 PVE?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 4 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 11.

What is the wipe schedule on [QC] WILL 2026 PVE?

There is no next wipe to predict: [QC] WILL 2026 PVE wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 22 hours ago.

Settings

What are the rules and settings on [QC] WILL 2026 PVE?

You will not find a gather rate in the name of [QC] WILL 2026 PVE. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does [QC] WILL 2026 PVE run?

A procedural map of size 5,000 with seed 753808557 is what [QC] WILL 2026 PVE runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.

Join

How do I join [QC] WILL 2026 PVE?

Type client.connect 75.154.161.94:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.