Rust Dashboard73,926 playing

Peace, Then War

Online 74.244.31.245:28025 checked 8m ago

moddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
8
Peak, 7 days
8

0% full

Tue 14:00Thu 12:00players each hour · 48 hours · UTC

Rank

#4,702

top 21%

7-day average

0

peak 8

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

25 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Thu 1 OctSun 6 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:43 UTC FW27d ago 5 – running 0
Sun 6 Sep, 19:56 UTC52d ago 3 halved by day 8 25 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server details

Is Peace, Then War online, and how reliable is it?

Peace, Then War is up and taking players now. The uptime it reports puts its last restart about 1 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Peace, Then War run?

Peace, Then War runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Peace, Then War located?

No region is published by Peace, Then War. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 74.244.31.245:28025 is where it lives.

Does Peace, Then War run smoothly?

Across the last 48 hours the average was 178 fps, with a floor of 108. At its highest the count reached 146,136 entities: buildings, deployables and the rest. It drew as much as 4,565 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Peace, Then War?

The Rust Dashboard lists that carry Peace, Then War are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Peace, Then War mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from Peace, Then War as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Peace, Then War?

As things stand, 0 players are on Peace, Then War, which holds 50 slots. Over seven days the mean is 0 players and the peak is 8. It was busiest at 00:00 UTC over the last 48 hours, when it averaged 8 players.

How does Peace, Then War rank against other Rust servers?

Ranked #4,702 on the last seven days of player hours, Peace, Then War is in the top 21% of all ranked servers.

Wipe days

What does wipe day look like on Peace, Then War?

At their busiest, its recent wipes drew 4 players on average. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 8 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Peace, Then War?

Peace, Then War has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 17 hours ago the current world was made.

Map and rules

What are the rules and settings on Peace, Then War?

No gather rate appears in the name of Peace, Then War. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Peace, Then War run?

The game generates the procedural map on Peace, Then War, size 4,800 with seed 2056159002. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Peace, Then War?

Type client.connect 74.244.31.245:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.