Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 8
- Peak, 7 days
- 8
0% full
Rank
top 21%
7-day average
peak 8
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:43 UTC FW27d ago | 5 | – | running | 0 |
| Sun 6 Sep, 19:56 UTC52d ago | 3 | halved by day 8 | 25 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 187/ 500
- 2 127/ 100
- 3 88/ 700
- 4 25/ 200
- 5 28/ 1000
- 6 274/ 700
Quick answers
from the figures on this pageServer details
Is Peace, Then War online, and how reliable is it?
Peace, Then War is up and taking players now. The uptime it reports puts its last restart about 1 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Peace, Then War run?
Peace, Then War runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Peace, Then War located?
No region is published by Peace, Then War. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 74.244.31.245:28025 is where it lives.
Does Peace, Then War run smoothly?
Across the last 48 hours the average was 178 fps, with a floor of 108. At its highest the count reached 146,136 entities: buildings, deployables and the rest. It drew as much as 4,565 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include Peace, Then War?
The Rust Dashboard lists that carry Peace, Then War are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Peace, Then War mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from Peace, Then War as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Peace, Then War?
As things stand, 0 players are on Peace, Then War, which holds 50 slots. Over seven days the mean is 0 players and the peak is 8. It was busiest at 00:00 UTC over the last 48 hours, when it averaged 8 players.
How does Peace, Then War rank against other Rust servers?
Ranked #4,702 on the last seven days of player hours, Peace, Then War is in the top 21% of all ranked servers.
Wipe days
What does wipe day look like on Peace, Then War?
At their busiest, its recent wipes drew 4 players on average. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 8 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Peace, Then War?
Peace, Then War has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 17 hours ago the current world was made.
Map and rules
What are the rules and settings on Peace, Then War?
No gather rate appears in the name of Peace, Then War. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Peace, Then War run?
The game generates the procedural map on Peace, Then War, size 4,800 with seed 2056159002. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join Peace, Then War?
Type client.connect 74.244.31.245:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
