Rust Dashboard71,182 playing

sdtownse Test Server

Offline 74.244.125.187:28015 checked 5d ago

Players now

0of 30
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

0% full

Rank

#13,688

top 62%

7-day average

0

peak 1

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
    522/ 550
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    438/ 450
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    60/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    66/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    53/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
    164/ 200

Quick answers

from the figures on this page

Server details

Is sdtownse Test Server online, and how reliable is it?

sdtownse Test Server is not online right now, and 5 days 12 hours have passed since we last saw it. It was online 11% of the last 6 full days, which is 16 of 144 hours. Rust Dashboard logged it for the first time on 22 October 2026.

Which version of Rust does sdtownse Test Server run?

On Windows, sdtownse Test Server runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is sdtownse Test Server located?

There is no region on sdtownse Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 74.244.125.187:28015.

Tags

Which Rust Dashboard lists and filters include sdtownse Test Server?

You'll find sdtownse Test Server on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on sdtownse Test Server mean?

The game's server browser reads these tags from sdtownse Test Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp30 (Max players): 30 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is sdtownse Test Server?

At the moment sdtownse Test Server is offline; it last showed 5 days 12 hours ago. Averaged across the last seven days: 0 players, peaking at 1.

How does sdtownse Test Server rank against other Rust servers?

Player hours over seven days put sdtownse Test Server at #13,688, in the top 62% of all ranked servers.

Reset times

What is the wipe schedule on sdtownse Test Server?

Too few wipes are on record for sdtownse Test Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 10 days 14 hours ago.

Settings

What are the rules and settings on sdtownse Test Server?

You will not find a gather rate in the name of sdtownse Test Server. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does sdtownse Test Server run?

The map is procedural and the game generates it on sdtownse Test Server.

How to join

How do I join sdtownse Test Server?

The console in Rust opens with F1, and client.connect 74.244.125.187:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp30
Max players 30 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.