KSK-Labs
Offline 74.130.231.139:28015 checked 6d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
0% full
Rank
top 62%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:50 UTC6d ago | 1 | – | running | 0 |
| Mon 19 Oct, 01:27 UTC10d ago | 1 | halved by day 1 | 4 days | 0 |
| Sat 17 Oct, 03:46 UTC12d ago | 1 | – | 1.9 days | 0 |
| Fri 16 Oct, 01:43 UTC13d ago | 1 | – | 1.1 days | 0 |
| Thu 15 Oct, 04:01 UTC14d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 08:02 UTC16d ago | 1 | – | 1.8 days | 0 |
| Sun 11 Oct, 19:53 UTC17d ago | 0 | – | 1.5 days | 0 |
| Thu 8 Oct, 20:25 UTC20d ago | 2 | held half | 3 days | 1 |
| Thu 8 Oct, 02:01 UTC21d ago | 2 | – | 0.8 days | 0 |
| Wed 7 Oct, 01:22 UTC22d ago | 1 | – | 1 days | 0 |
| Tue 6 Oct, 01:59 UTC23d ago | 1 | – | 1 days | 1 |
| Mon 5 Oct, 03:06 UTC24d ago | 1 | – | 1 days | 1 |
| Sun 4 Oct, 06:39 UTC25d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 121/ 500
- 2 120/ 100
- 3 186/ 225
- 4 57/ 700
- 5 5/ 200
- 6 24/ 1000
Quick answers
from the figures on this pageServer details
Is KSK-Labs online, and how reliable is it?
We last saw KSK-Labs 6 days 1 hours ago. It is offline at the moment. The last 7 full days show 5% uptime, with 8 hours up out of 168. Our records for it start on 4 October 2026, when Rust Dashboard first saw it.
Which version of Rust does KSK-Labs run?
KSK-Labs runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is KSK-Labs located?
No region tag comes from KSK-Labs. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 74.130.231.139:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include KSK-Labs?
You'll find KSK-Labs on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on KSK-Labs mean?
These are the tags KSK-Labs publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is KSK-Labs?
The last sighting of KSK-Labs was 6 days 1 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest.
How does KSK-Labs rank against other Rust servers?
Ranked #13,849 on the last seven days of player hours, KSK-Labs is in the top 62% of all ranked servers.
Wipe days
What does wipe day look like on KSK-Labs?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on KSK-Labs?
There is no next wipe to predict: KSK-Labs wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 6 days 7 hours ago.
Map and rules
What are the rules and settings on KSK-Labs?
You will not find a gather rate in the name of KSK-Labs. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does KSK-Labs run?
The game generates the procedural map on KSK-Labs, size 4,500 with seed 4585. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.
Join
How do I join KSK-Labs?
The console in Rust opens with F1, and client.connect 74.130.231.139:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.