Rust Dashboard47,275 playing

MOD Test Server

Offline 73.46.68.165:28015 checked 15d ago

moddedoxide

Players now

0of 200
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,346

top 71%

7-day average

0

peak –

Last wipe

70d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    31/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    125/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    48/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    37/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    7/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    5/ 1000

Quick answers

from the figures on this page

Server details

Is MOD Test Server online, and how reliable is it?

MOD Test Server is not online right now, and 15 days 9 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.

Which version of Rust does MOD Test Server run?

Rust network protocol 2632 and build 161125 is running on MOD Test Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is MOD Test Server located?

No region tag comes from MOD Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 73.46.68.165:28015.

Tags, lists

Which Rust Dashboard lists and filters include MOD Test Server?

You'll find MOD Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on MOD Test Server mean?

These are the tags MOD Test Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2632 (Protocol): To join, your game must run protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is MOD Test Server?

At the moment MOD Test Server is offline; it last showed 15 days 9 hours ago.

How does MOD Test Server rank against other Rust servers?

Player hours over seven days put MOD Test Server at #15,346, in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on MOD Test Server?

The record holds too few of MOD Test Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 70 days 21 hours ago.

Rules

What are the rules and settings on MOD Test Server?

You will not find a gather rate in the name of MOD Test Server. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does MOD Test Server run?

The game generates the procedural map on MOD Test Server, size 3,000 with seed 12345. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join MOD Test Server?

The console in Rust opens with F1, and client.connect 73.46.68.165:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players The server has 200 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2632
Protocol To join, your game must run protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.