RFC's Test Server
Offline 73.242.189.222:28015 checked 45d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 21/ 500
- 2 135/ 100
- 3 45/ 225
- 4 6/ 700
- 5 22/ 700
- 6 95/ 200
Quick answers
from the figures on this pageAbout
Is RFC's Test Server online, and how reliable is it?
The server is down at the moment. Its last sighting was 45 days 11 hours ago: RFC's Test Server. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does RFC's Test Server run?
RFC's Test Server runs Rust network protocol 2633 and build 163794, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is RFC's Test Server located?
No region is published by RFC's Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 73.242.189.222:28015.
Lists
Which Rust Dashboard lists and filters include RFC's Test Server?
You'll find RFC's Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RFC's Test Server mean?
These are the tags RFC's Test Server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is RFC's Test Server?
The last sighting of RFC's Test Server was 45 days 11 hours ago; it is offline right now.
How does RFC's Test Server rank against other Rust servers?
Player hours over seven days put RFC's Test Server at #15,025, in the top – of all ranked servers.
Reset times
What is the wipe schedule on RFC's Test Server?
The record holds too few of RFC's Test Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 56 days 7 hours ago.
Map and rules
What are the rules and settings on RFC's Test Server?
No gather rate appears in the name of RFC's Test Server. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does RFC's Test Server run?
The map is procedural and the game generates it on RFC's Test Server.
Connect
How do I join RFC's Test Server?
Type client.connect 73.242.189.222:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.