Imperium Plugin Development
Online 72.60.151.232:28015 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 26%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 18d 0hSat 14 Nov, 18:03 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 39d 0hSat 5 Dec, 18:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:03 UTC2d ago | 1 | – | running | 0 |
| Sat 3 Oct, 18:59 UTC23d ago | 1 | halved by day 8 | 21 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 239/ 500
- 2 130/ 100
- 3 189/ 225
- 4 21/ 200
- 5 200/ 700
- 6 76/ 1000
Quick answers
from the figures on this pageServer details
Is Imperium Plugin Development online, and how reliable is it?
Right now Imperium Plugin Development is running. The uptime it reports puts its last restart about 2 days 14 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 1 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Imperium Plugin Development run?
On Linux, Imperium Plugin Development runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is Imperium Plugin Development located?
No region tag comes from Imperium Plugin Development. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 72.60.151.232:28015.
Does Imperium Plugin Development run smoothly?
Server fps averaged 83 over the last 48 hours and never dropped below 14. Buildings, deployables and everything else added up to a peak of 46,709 entities. At its highest, it took 2,745 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include Imperium Plugin Development?
You'll find Imperium Plugin Development on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Imperium Plugin Development mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): 2 is the slot count; ts128 (Group limit): 128 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Imperium Plugin Development as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Imperium Plugin Development?
0 players are playing on Imperium Plugin Development right now, out of 2 slots. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 18:00 UTC over the last 48 hours, when it averaged 1 players.
How does Imperium Plugin Development rank against other Rust servers?
Player hours over seven days put Imperium Plugin Development at #5,786, in the top 26% of all ranked servers.
Reset times
What does wipe day look like on Imperium Plugin Development?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 8.
What is the wipe schedule on Imperium Plugin Development?
The wipe rhythm on Imperium Plugin Development is every 3 weeks on Saturday at 18:03 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 2 days 23 hours ago the current world was made.
Settings
What are the rules and settings on Imperium Plugin Development?
No gather rate appears in the name of Imperium Plugin Development. 128 players is the most a group can take. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Imperium Plugin Development run?
A procedural map of size 3,000 with seed 543543 is what Imperium Plugin Development runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join Imperium Plugin Development?
Type client.connect 72.60.151.232:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.