Rust Dashboard38,590 playing

Lunitix test server

Offline 72.58.87.71:28015 checked 16d ago

moddedoxide

Players now

1of 50
Full
2%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

2% full

Rank

#13,331

top 61%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:25 UTC16d ago 1 – running 1
Thu 1 Oct, 20:18 UTC FW27d ago 1 held half 10.4 days 0
Thu 24 Sep, 18:18 UTC34d ago 1 halved by day 5 7.1 days 1
Fri 18 Sep, 23:09 UTC40d ago 1 held half 5.8 days 1
Fri 18 Sep, 01:42 UTC41d ago 1 – 0.9 days 1
Thu 17 Sep, 17:17 UTC41d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    32/ 225
  4. 4
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    11/ 700
  5. 5
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  6. 6
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    0/ 1000

Quick answers

from the figures on this page

Server

Is Lunitix test server online, and how reliable is it?

Lunitix test server is not online right now, and 16 days 11 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Lunitix test server run?

Lunitix test server runs Rust network protocol 2634 and build 167584, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Lunitix test server located?

There is no region on Lunitix test server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 72.58.87.71:28015.

Lists

Which Rust Dashboard lists and filters include Lunitix test server?

These Rust Dashboard lists include Lunitix test server: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Lunitix test server mean?

These are the tags Lunitix test server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Lunitix test server?

At the moment Lunitix test server is offline; it last showed 16 days 11 hours ago.

How does Lunitix test server rank against other Rust servers?

Player hours over seven days put Lunitix test server at #13,331, in the top 61% of all ranked servers.

Wipe days

What does wipe day look like on Lunitix test server?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 67% of recent wipes. When that did not happen, the crowd was below half by day 5.

What is the wipe schedule on Lunitix test server?

There is no next wipe to predict: Lunitix test server wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days 6 hours ago.

Map and rules

What are the rules and settings on Lunitix test server?

The name of Lunitix test server gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Lunitix test server run?

The map is procedural and the game generates it on Lunitix test server.

How to join

How do I join Lunitix test server?

The console in Rust opens with F1, and client.connect 72.58.87.71:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167584
Build The game build is 167584.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.