ServerName
Offline 72.56.49.121:28015 checked 1d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 74/ 500
- 2 131/ 100
- 3 84/ 225
- 4 31/ 200
- 5 77/ 700
- 6 17/ 1000
Quick answers
from the figures on this pageAbout
Is ServerName online, and how reliable is it?
The server is down at the moment. Its last sighting was 33 hours ago: ServerName. Our records for it start on 26 October 2026, when Rust Dashboard first saw it.
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is ServerName located?
There is no region on ServerName. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 72.56.49.121:28015.
Lists
Which Rust Dashboard lists and filters include ServerName?
These Rust Dashboard lists include ServerName: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on ServerName mean?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is ServerName?
At the moment ServerName is offline; it last showed 33 hours ago. The mean over seven days is 0 players.
How does ServerName rank against other Rust servers?
Ranked #15,405 on the last seven days of player hours, ServerName is in the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 34 hours ago.
Rules
What are the rules and settings on ServerName?
You will not find a gather rate in the name of ServerName. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat does not run here.
Which map does ServerName run?
The game generates the map on ServerName, which is procedural.
Connect
How do I join ServerName?
The console in Rust opens with F1, and client.connect 72.56.49.121:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.