Content
Offline 72.56.229.32:28015 checked 26d ago
Players now
- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
2% full
Rank
top 64%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 174/ 500
- 2 128/ 100
- 3 185/ 225
- 4 134/ 700
- 5 16/ 200
- 6 54/ 1000
Quick answers
from the figures on this pageServer
Is Content online, and how reliable is it?
Content is not online right now, and 26 days 12 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 1 October 2026.
Which version of Rust does Content run?
Content runs Rust network protocol 2634 and build 166494, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Content located?
No region tag comes from Content. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 72.56.229.32:28015.
Tags
Which Rust Dashboard lists and filters include Content?
These Rust Dashboard lists include Content: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Content mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Content as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Content?
The last sighting of Content was 26 days 12 hours ago; it is offline right now.
How does Content rank against other Rust servers?
Player hours over seven days put Content at #14,771, in the top 64% of all ranked servers.
Wipe days
What is the wipe schedule on Content?
The record holds too few of Content's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 17 hours ago.
Settings
What are the rules and settings on Content?
You will not find a gather rate in the name of Content. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Content run?
The game generates the map on Content, which is procedural.
How to join
How do I join Content?
The console in Rust opens with F1, and client.connect 72.56.229.32:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.