Rust Dashboard37,293 playing

RustSkinLab Content Studio

Offline 72.251.221.49:28025 checked 24d ago

moddedoxide

Players now

1of 2
Full
50%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

50% full

Rank

#13,849

top 61%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    33/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    13/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is RustSkinLab Content Studio online, and how reliable is it?

RustSkinLab Content Studio is not online right now, and 24 days 13 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 4 October 2026, when Rust Dashboard first saw it.

Which version of Rust does RustSkinLab Content Studio run?

On Windows, RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustSkinLab Content Studio located?

There is no region on RustSkinLab Content Studio. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 72.251.221.49:28025.

Tags, lists

Which Rust Dashboard lists and filters include RustSkinLab Content Studio?

You'll find RustSkinLab Content Studio on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustSkinLab Content Studio mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): This one runs game build 166494; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from RustSkinLab Content Studio as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is RustSkinLab Content Studio?

At the moment RustSkinLab Content Studio is offline; it last showed 24 days 13 hours ago.

How does RustSkinLab Content Studio rank against other Rust servers?

Player hours over seven days put RustSkinLab Content Studio at #13,849, in the top 61% of all ranked servers.

Reset times

What is the wipe schedule on RustSkinLab Content Studio?

Too few wipes are on record for RustSkinLab Content Studio to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 27 days 3 hours ago the current world was made.

Settings

What are the rules and settings on RustSkinLab Content Studio?

The name of RustSkinLab Content Studio gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does RustSkinLab Content Studio run?

The map is procedural and the game generates it on RustSkinLab Content Studio.

How to join

How do I join RustSkinLab Content Studio?

Type client.connect 72.251.221.49:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp2
Max players It holds 2 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build This one runs game build 166494.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.