FunPvE Test
Offline 72.231.198.107:28015 checked 22d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:04 UTC25d ago | 1 | – | running | 0 |
| Sat 3 Oct, 04:20 UTC26d ago | 1 | – | 1.1 days | 1 |
| Fri 2 Oct, 17:48 UTC26d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 19:08 UTC28d ago | 1 | – | 1.9 days | 1 |
| Tue 29 Sep, 06:14 UTC30d ago | 1 | – | 1.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 130/ 500
- 2 122/ 100
- 3 192/ 225
- 4 73/ 700
- 5 10/ 200
- 6 17/ 1000
Quick answers
from the figures on this pageServer details
Is FunPvE Test online, and how reliable is it?
The server is down at the moment. Its last sighting was 22 days 2 hours ago: FunPvE Test. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 24 September 2026.
Which version of Rust does FunPvE Test run?
Rust network protocol 2634 and build 166652 is running on FunPvE Test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is FunPvE Test located?
There is no region on FunPvE Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 72.231.198.107:28015.
Lists
Which Rust Dashboard lists and filters include FunPvE Test?
These Rust Dashboard lists include FunPvE Test: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on FunPvE Test mean?
The game's server browser reads these tags from FunPvE Test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): This one runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is FunPvE Test?
At the moment FunPvE Test is offline; it last showed 22 days 2 hours ago.
How does FunPvE Test rank against other Rust servers?
Player hours over seven days put FunPvE Test at #15,960, in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on FunPvE Test?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on FunPvE Test?
No next wipe can be predicted for FunPvE Test, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 25 days 3 hours ago the current world was made.
Map and rules
What are the rules and settings on FunPvE Test?
No gather rate appears in the name of FunPvE Test. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does FunPvE Test run?
FunPvE Test runs a procedural map of size 4,500 with seed 1586544950, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join FunPvE Test?
Type client.connect 72.231.198.107:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.