Rust Dashboard58,911 playing

SIPLAB-Rust-fixed

Offline 72.225.139.233:11300 checked 14d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,236

top 70%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
    433/ 400
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    340/ 350
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    37/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    31/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    48/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
    145/ 200

Quick answers

from the figures on this page

Server

Is SIPLAB-Rust-fixed online, and how reliable is it?

We last saw SIPLAB-Rust-fixed 14 days 20 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 14 October 2026, when Rust Dashboard first saw it.

Which version of Rust does SIPLAB-Rust-fixed run?

Rust network protocol 2634 and build 167781 is running on SIPLAB-Rust-fixed, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is SIPLAB-Rust-fixed located?

No region is published by SIPLAB-Rust-fixed. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 72.225.139.233:11300.

Tags, lists

Which Rust Dashboard lists and filters include SIPLAB-Rust-fixed?

You'll find SIPLAB-Rust-fixed on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on SIPLAB-Rust-fixed mean?

These are the tags SIPLAB-Rust-fixed publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is SIPLAB-Rust-fixed?

The last sighting of SIPLAB-Rust-fixed was 14 days 20 hours ago; it is offline right now.

How does SIPLAB-Rust-fixed rank against other Rust servers?

Ranked #15,236 on the last seven days of player hours, SIPLAB-Rust-fixed is in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on SIPLAB-Rust-fixed?

SIPLAB-Rust-fixed has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 14 days 20 hours ago.

Map and rules

What are the rules and settings on SIPLAB-Rust-fixed?

No gather rate appears in the name of SIPLAB-Rust-fixed. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does SIPLAB-Rust-fixed run?

A procedural map is what SIPLAB-Rust-fixed runs, generated by the game.

Join

How do I join SIPLAB-Rust-fixed?

Type client.connect 72.225.139.233:11300 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.