Rust Dashboard66,491 playing

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Offline 72.178.40.244:29015 checked 30d ago

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,943

top 71%

7-day average

0

peak –

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
    657/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    433/ 425
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
    43/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
    48/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
    183/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
    111/ 125

Quick answers

from the figures on this page

About

Is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER online, and how reliable is it?

We last saw LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER 30 days 15 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 27 September 2026.

Which version of Rust does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs Rust network protocol 2633 and build 165217, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER located?

There is no region on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 72.178.40.244:29015.

Tags, lists

Which Rust Dashboard lists and filters include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The Rust Dashboard lists that carry LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code from LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

At the moment LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline; it last showed 30 days 15 hours ago.

How does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER rank against other Rust servers?

Player hours over seven days put LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER at #16,943, in the top 71% of all ranked servers.

Reset times

What does wipe day look like on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Too few wipes are on record for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 30 days 15 hours ago the current world was made.

Rules

What are the rules and settings on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

You will not find a gather rate in the name of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?

The game generates the map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, which is procedural.

Connect

How do I join LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The console in Rust opens with F1, and client.connect 72.178.40.244:29015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.