Rust Dashboard89,289 playing

Vi's Modded PvE (7.5x)

Offline 71.90.125.24:28015 checked 24d ago

7.5x moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,967

top 71%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

7d 23h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 342 on average
    577/ 650
  2. 2
    Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average
    156/ 200
  3. 3
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average
    141/ 200
  4. 4
    KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average
    185/ 400
  5. 5
    HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 119 on average
    54/ 150
  6. 6
    MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10EU · groups of 1000+ · 5x · 118 on average
    234/ 300

Quick answers

from the figures on this page

Server

Is Vi's Modded PvE (7.5x) online, and how reliable is it?

The server is down at the moment. Its last sighting was 24 days 2 hours ago: Vi's Modded PvE (7.5x). Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 1 October 2026.

Which version of Rust does Vi's Modded PvE (7.5x) run?

Rust network protocol 2634 and build 166494 is running on Vi's Modded PvE (7.5x), which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Vi's Modded PvE (7.5x) located?

No region is published by Vi's Modded PvE (7.5x). The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 71.90.125.24:28015.

Tags

Which Rust Dashboard lists and filters include Vi's Modded PvE (7.5x)?

The Rust Dashboard lists that carry Vi's Modded PvE (7.5x) are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Vi's Modded PvE (7.5x) mean?

These are the tags Vi's Modded PvE (7.5x) publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): This one runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Vi's Modded PvE (7.5x)?

The last sighting of Vi's Modded PvE (7.5x) was 24 days 2 hours ago; it is offline right now.

How does Vi's Modded PvE (7.5x) rank against other Rust servers?

Ranked #15,967 on the last seven days of player hours, Vi's Modded PvE (7.5x) is in the top 71% of all ranked servers.

Reset times

What does wipe day look like on Vi's Modded PvE (7.5x)?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 21 hours after it began.

What is the wipe schedule on Vi's Modded PvE (7.5x)?

The only wipe on Vi's Modded PvE (7.5x) is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 27 days 1 hours ago.

Rules

What are the rules and settings on Vi's Modded PvE (7.5x)?

A gather rate of 7.5x appears in the name of Vi's Modded PvE (7.5x). Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Vi's Modded PvE (7.5x) run?

The map is procedural and the game generates it on Vi's Modded PvE (7.5x).

How to join

How do I join Vi's Modded PvE (7.5x)?

Type client.connect 71.90.125.24:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build This one runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.