Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 55%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:33 UTC FW25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 248/ 500
- 2 132/ 100
- 3 186/ 225
- 4 28/ 200
- 5 202/ 700
- 6 63/ 1000
Quick answers
from the figures on this pageAbout
Is malingowski.net (formerly PioneerX) online, and how reliable is it?
Players can join malingowski.net (formerly PioneerX): it is online. The uptime it reports puts its last restart about 7 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does malingowski.net (formerly PioneerX) run?
malingowski.net (formerly PioneerX) runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is malingowski.net (formerly PioneerX) located?
There is no region on malingowski.net (formerly PioneerX). Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 71.211.149.100:28015.
Does malingowski.net (formerly PioneerX) run smoothly?
The last 48 hours gave an average of 146 server fps, and it never went under 126. Buildings, deployables and everything else added up to a peak of 95,707 entities. Memory use peaked at 2,701 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include malingowski.net (formerly PioneerX)?
The Rust Dashboard lists that carry malingowski.net (formerly PioneerX) are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on malingowski.net (formerly PioneerX) mean?
These are the tags malingowski.net (formerly PioneerX) publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is malingowski.net (formerly PioneerX)?
0 players are playing on malingowski.net (formerly PioneerX) right now, out of 50 slots. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 19:00 UTC with an average of 0 players.
How does malingowski.net (formerly PioneerX) rank against other Rust servers?
Player hours over seven days put malingowski.net (formerly PioneerX) at #12,044, in the top 55% of all ranked servers.
Wipe days
What does wipe day look like on malingowski.net (formerly PioneerX)?
At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe came 17 hours after it began.
What is the wipe schedule on malingowski.net (formerly PioneerX)?
Once a month malingowski.net (formerly PioneerX) wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 25 days 19 hours ago.
Rules
What are the rules and settings on malingowski.net (formerly PioneerX)?
The name of malingowski.net (formerly PioneerX) gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does malingowski.net (formerly PioneerX) run?
A procedural map of size 4,000 with seed 205175 is what malingowski.net (formerly PioneerX) runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join malingowski.net (formerly PioneerX)?
The console in Rust opens with F1, and client.connect 71.211.149.100:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
