Rust Dashboard89,289 playing

Electrical Test Site 67

Offline 71.171.125.142:28015 checked 23d ago

vanillamoddedcarbon

Players now

0of ?
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

Rank

#15,940

top 71%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

About

Is Electrical Test Site 67 online, and how reliable is it?

We last saw Electrical Test Site 67 23 days 22 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 4 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Electrical Test Site 67 run?

Electrical Test Site 67 runs Rust network protocol 2634 and build 166652, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Electrical Test Site 67 located?

No region is published by Electrical Test Site 67. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 71.171.125.142:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Electrical Test Site 67?

These Rust Dashboard lists include Electrical Test Site 67: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Electrical Test Site 67 mean?

These are the tags Electrical Test Site 67 publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Electrical Test Site 67?

At the moment Electrical Test Site 67 is offline; it last showed 23 days 22 hours ago.

How does Electrical Test Site 67 rank against other Rust servers?

Ranked #15,940 on the last seven days of player hours, Electrical Test Site 67 is in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Electrical Test Site 67?

Electrical Test Site 67 has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 23 days 23 hours ago the current world was made.

Map and rules

What are the rules and settings on Electrical Test Site 67?

The name of Electrical Test Site 67 gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. By its own description it is vanilla: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.

Which map does Electrical Test Site 67 run?

A procedural map is what Electrical Test Site 67 runs, generated by the game.

Connect

How do I join Electrical Test Site 67?

Type client.connect 71.171.125.142:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This server plays vanilla survival.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.