Electrical Test Site 67
Offline 71.171.125.142:28015 checked 24d ago
Players now
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:06 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 171/ 500
- 2 120/ 100
- 3 186/ 225
- 4 80/ 700
- 5 255/ 700
- 6 350/ 350
Quick answers
from the figures on this pageAbout
Is Electrical Test Site 67 online, and how reliable is it?
The server is down at the moment. Its last sighting was 24 days 20 hours ago: Electrical Test Site 67. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Electrical Test Site 67 run?
Electrical Test Site 67 runs Rust network protocol 2634 and build 166652, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Electrical Test Site 67 located?
No region tag comes from Electrical Test Site 67. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 71.171.125.142:28015.
Tags, lists
Which Rust Dashboard lists and filters include Electrical Test Site 67?
You'll find Electrical Test Site 67 on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Electrical Test Site 67 mean?
These are the tags Electrical Test Site 67 publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Electrical Test Site 67?
At the moment Electrical Test Site 67 is offline; it last showed 24 days 20 hours ago.
How does Electrical Test Site 67 rank against other Rust servers?
Player hours over seven days put Electrical Test Site 67 at #15,940, in the top 71% of all ranked servers.
Reset times
What does wipe day look like on Electrical Test Site 67?
Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Electrical Test Site 67?
Too few wipes are on record for Electrical Test Site 67 to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 20 hours ago.
Map and rules
What are the rules and settings on Electrical Test Site 67?
You will not find a gather rate in the name of Electrical Test Site 67. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.
Which map does Electrical Test Site 67 run?
The game generates the map on Electrical Test Site 67, which is procedural.
Join
How do I join Electrical Test Site 67?
The console in Rust opens with F1, and client.connect 71.171.125.142:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.