Rust Dashboard91,721 playing

My Rust server | Powered by AMP

Offline 71.111.255.4:28015 checked 4d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,388

top 70%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:30 UTC15d ago 0 – running 0
Sun 4 Oct, 20:46 UTC22d ago 0 – 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
    774/ 825
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
    47/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
    134/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
    446/ 500
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
    261/ 300
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
    199/ 300

Quick answers

from the figures on this page

Server

Is My Rust server | Powered by AMP online, and how reliable is it?

The server is down at the moment. Its last sighting was 4 days 15 hours ago: My Rust server | Powered by AMP. It was online 46% of the last 7 full days, which is 77 of 168 hours. The first time Rust Dashboard recorded it was 4 October 2026.

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167584. You need the same protocol as the server to join. Steam updates your game for you.

Where is My Rust server | Powered by AMP located?

There is no region on My Rust server | Powered by AMP. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 71.111.255.4:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include My Rust server | Powered by AMP?

The Rust Dashboard lists that carry My Rust server | Powered by AMP are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is My Rust server | Powered by AMP?

The last sighting of My Rust server | Powered by AMP was 4 days 15 hours ago; it is offline right now. The mean over seven days is 0 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #15,388 on the last seven days of player hours, My Rust server | Powered by AMP is in the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on My Rust server | Powered by AMP?

My Rust server | Powered by AMP has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 15 days 4 hours ago the current world was made.

Map and rules

What are the rules and settings on My Rust server | Powered by AMP?

You will not find a gather rate in the name of My Rust server | Powered by AMP. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does My Rust server | Powered by AMP run?

A procedural map is what My Rust server | Powered by AMP runs, generated by the game.

How to join

How do I join My Rust server | Powered by AMP?

The console in Rust opens with F1, and client.connect 71.111.255.4:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.