Rust Dashboard39,491 playing

Local Unity 6 Test

Offline 70.34.213.45:28015 checked 40d ago

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,485

no region published

7-day average

0

peak –

Last wipe

41d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
    330/ 300
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
    22/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
    19/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    200/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
    97/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    31/ 100

Quick answers

from the figures on this page

Server details

Is Local Unity 6 Test online, and how reliable is it?

Local Unity 6 Test is not online right now, and 40 days 23 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 17 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Local Unity 6 Test run?

On Windows, Local Unity 6 Test runs Rust network protocol 2633 and build 163794. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local Unity 6 Test located?

No region is published by Local Unity 6 Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 70.34.213.45:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Local Unity 6 Test?

The Rust Dashboard lists that carry Local Unity 6 Test are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Unity 6 Test mean?

The game's server browser reads these tags from Local Unity 6 Test: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): 2 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Local Unity 6 Test?

At the moment Local Unity 6 Test is offline; it last showed 40 days 23 hours ago.

How does Local Unity 6 Test rank against other Rust servers?

Player hours over seven days put Local Unity 6 Test at #15,485, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Local Unity 6 Test?

Too few wipes are on record for Local Unity 6 Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 41 days 4 hours ago.

Rules

What are the rules and settings on Local Unity 6 Test?

No gather rate appears in the name of Local Unity 6 Test. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is not active.

Which map does Local Unity 6 Test run?

The map is procedural and the game generates it on Local Unity 6 Test.

How to join

How do I join Local Unity 6 Test?

The console in Rust opens with F1, and client.connect 70.34.213.45:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp2
Max players 2 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163794
Build This one runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.