Rust Dashboard81,677 playing

RustDockerServer

Online 70.237.29.165:28015 checked 11m ago

Players now

Live
0of 1
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 21:00Wed 17:00players each hour · 48 hours · UTC

Rank

#15,323

top 69%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
    605/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    380/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
    50/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
    38/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
    133/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
    159/ 300

Quick answers

from the figures on this page

About

Is RustDockerServer online, and how reliable is it?

Right now RustDockerServer is running. Its reported uptime points to a restart roughly 6 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does RustDockerServer run?

Rust network protocol 2635 and build 168909 is running on RustDockerServer, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustDockerServer located?

No region tag comes from RustDockerServer. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 70.237.29.165:28015.

Does RustDockerServer run smoothly?

Across the last 48 hours the average was 129 fps, with a floor of 95. Buildings, deployables and everything else added up to a peak of 121,769 entities. At its highest, it took 3,506 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include RustDockerServer?

These Rust Dashboard lists include RustDockerServer: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustDockerServer mean?

The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): 1 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is RustDockerServer?

As things stand, 0 players are on RustDockerServer, which holds 1 slots. The seven-day average for this server is 0 players.

How does RustDockerServer rank against other Rust servers?

Ranked #15,323 on the last seven days of player hours, RustDockerServer is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on RustDockerServer?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on RustDockerServer?

Too few wipes are on record for RustDockerServer to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 11 hours ago.

Rules

What are the rules and settings on RustDockerServer?

No gather rate appears in the name of RustDockerServer. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does RustDockerServer run?

The game generates the procedural map on RustDockerServer, size 4,500 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join RustDockerServer?

The console in Rust opens with F1, and client.connect 70.237.29.165:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players 1 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.