Rust Dashboard51,557 playing

WTF|R&D|Testing Server|

Online 70.177.77.170:28015 checked 10m ago

moddedoxide

Players now

Live
0of 5
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 00:00Wed 22:00players each hour · 48 hours · UTC

Rank

#8,200

top 37%

7-day average

0

peak 2

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:05 UTC22d ago 4 – running 0
Thu 1 Oct, 18:52 UTC FW27d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    51/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    125/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    39/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    52/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    9/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    6/ 1000

Quick answers

from the figures on this page

Server

Is WTF|R&D|Testing Server| online, and how reliable is it?

Players can join WTF|R&D|Testing Server|: it is online. About 4 hours ago it restarted, judging by the uptime figure it gives. It was online 53% of the last 7 full days, which is 89 of 168 hours. The first time Rust Dashboard recorded it was 26 September 2026.

Which version of Rust does WTF|R&D|Testing Server| run?

WTF|R&D|Testing Server| runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is WTF|R&D|Testing Server| located?

No region is published by WTF|R&D|Testing Server|. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 70.177.77.170:28015 is where it lives.

Does WTF|R&D|Testing Server| run smoothly?

Across the last 48 hours the average was 116 fps, with a floor of 76. At its highest the count reached 94,915 entities: buildings, deployables and the rest. Memory use peaked at 3,539 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include WTF|R&D|Testing Server|?

The Rust Dashboard lists that carry WTF|R&D|Testing Server| are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on WTF|R&D|Testing Server| mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from WTF|R&D|Testing Server| as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is WTF|R&D|Testing Server|?

As things stand, 0 players are on WTF|R&D|Testing Server|, which holds 5 slots. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 22:00 UTC with an average of 1 players.

How does WTF|R&D|Testing Server| rank against other Rust servers?

Player hours over seven days put WTF|R&D|Testing Server| at #8,200, in the top 37% of all ranked servers.

Wipe days

What does wipe day look like on WTF|R&D|Testing Server|?

At their busiest, its recent wipes drew 2 players on average. 33 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on WTF|R&D|Testing Server|?

Too few wipes are on record for WTF|R&D|Testing Server| to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 4 hours ago.

Rules

What are the rules and settings on WTF|R&D|Testing Server|?

No gather rate appears in the name of WTF|R&D|Testing Server|. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does WTF|R&D|Testing Server| run?

The game generates the procedural map on WTF|R&D|Testing Server|, size 6,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.

How to join

How do I join WTF|R&D|Testing Server|?

The console in Rust opens with F1, and client.connect 70.177.77.170:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.