Rust Dashboard89,289 playing

ShadowFluid

Offline 69.8.165.222:28015 checked 1d ago

moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Rank

#9,530

top 43%

7-day average

1

peak 1

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep7 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:08 UTC14d ago 0 – running 1
Fri 2 Oct, 11:22 UTC26d ago 0 – 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

About

Is ShadowFluid online, and how reliable is it?

We last saw ShadowFluid 46 hours ago. It is offline at the moment. Over the last 7 full days, 7 of 168 hours were online: 4%. The first time Rust Dashboard recorded it was 22 September 2026.

Which version of Rust does ShadowFluid run?

ShadowFluid runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is ShadowFluid located?

There is no region on ShadowFluid. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 69.8.165.222:28015.

Tags

Which Rust Dashboard lists and filters include ShadowFluid?

These Rust Dashboard lists include ShadowFluid: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on ShadowFluid mean?

The game's server browser reads these tags from ShadowFluid: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is ShadowFluid?

At the moment ShadowFluid is offline; it last showed 46 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest.

How does ShadowFluid rank against other Rust servers?

Ranked #9,530 on the last seven days of player hours, ShadowFluid is in the top 43% of all ranked servers.

Wipe days

What does wipe day look like on ShadowFluid?

Its recent wipes averaged a peak of 0 players. 5 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ShadowFluid?

Too few wipes are on record for ShadowFluid to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 14 days 18 hours ago.

Settings

What are the rules and settings on ShadowFluid?

No gather rate appears in the name of ShadowFluid. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does ShadowFluid run?

ShadowFluid runs a procedural map of size 3,500 with seed 6738, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join ShadowFluid?

Type client.connect 69.8.165.222:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.