Rust Dashboard57,218 playing

MoJo

Online 69.41.181.103:25726 checked 10m ago

moddedoxide

Players now

Live
0of 16
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 11:00Thu 09:00players each hour · 48 hours · UTC

Rank

#15,338

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:32 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    143/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    135/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    188/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    77/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    9/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    19/ 1000

Quick answers

from the figures on this page

About

Is MoJo online, and how reliable is it?

Players can join MoJo: it is online. The uptime it reports puts its last restart about 23 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does MoJo run?

MoJo runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is MoJo located?

No region is published by MoJo. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 69.41.181.103:25726.

Does MoJo run smoothly?

The last 48 hours gave an average of 231 server fps, and it never went under 196. The world held as many as 45,978 entities, counting buildings, deployables and all the rest. At its highest, it took 1,687 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include MoJo?

You'll find MoJo on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on MoJo mean?

These are the tags MoJo publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp16 (Max players): 16 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is MoJo?

0 players are playing on MoJo right now, out of 16 slots. The mean over seven days is 0 players.

How does MoJo rank against other Rust servers?

Ranked #15,338 on the last seven days of player hours, MoJo is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on MoJo?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on MoJo?

Too few wipes are on record for MoJo to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 27 days 1 hours ago the current world was made.

Rules

What are the rules and settings on MoJo?

No gather rate appears in the name of MoJo. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does MoJo run?

MoJo runs a procedural map of size 3,000 with seed 8326175, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join MoJo?

Type client.connect 69.41.181.103:25726 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp16
Max players 16 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.