Rust Dashboard67,310 playing

MICRO_SKIN_PREVIEW

Online 69.142.98.34:28215 checked 8m ago

moddedoxide

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 13:00Thu 11:00players each hour · 48 hours · UTC

Rank

#7,212

top 32%

7-day average

0

peak 1

Last wipe

27d ago

no schedule published

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 6hThu 5 Nov, 19:00 UTCFW
  • 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    162/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    123/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    184/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    74/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    14/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    22/ 1000

Quick answers

from the figures on this page

About

Is MICRO_SKIN_PREVIEW online, and how reliable is it?

MICRO_SKIN_PREVIEW is up and taking players now. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does MICRO_SKIN_PREVIEW run?

Rust network protocol 2635 and build 168909 is running on MICRO_SKIN_PREVIEW, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is MICRO_SKIN_PREVIEW located?

There is no region on MICRO_SKIN_PREVIEW. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 69.142.98.34:28215.

Tags

Which Rust Dashboard lists and filters include MICRO_SKIN_PREVIEW?

These Rust Dashboard lists include MICRO_SKIN_PREVIEW: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on MICRO_SKIN_PREVIEW mean?

The game's server browser reads these tags from MICRO_SKIN_PREVIEW: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is MICRO_SKIN_PREVIEW?

0 players are playing on MICRO_SKIN_PREVIEW right now, out of 10 slots. Its seven-day average is 0 players, and it reached 1 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 1 players.

How does MICRO_SKIN_PREVIEW rank against other Rust servers?

Player hours over seven days put MICRO_SKIN_PREVIEW at #7,212, in the top 32% of all ranked servers.

Wipe days

What does wipe day look like on MICRO_SKIN_PREVIEW?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 2 hours after it began.

What is the wipe schedule on MICRO_SKIN_PREVIEW?

Once a month MICRO_SKIN_PREVIEW wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 27 days 17 hours ago.

Settings

What are the rules and settings on MICRO_SKIN_PREVIEW?

You will not find a gather rate in the name of MICRO_SKIN_PREVIEW. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does MICRO_SKIN_PREVIEW run?

The map is procedural and the game generates it on MICRO_SKIN_PREVIEW.

Join

How do I join MICRO_SKIN_PREVIEW?

Type client.connect 69.142.98.34:28215 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.