Rust Dashboard72,381 playing

Rust map validation

Online 68.3.12.103:28015 checked 8m ago

Players now

Live
0of 1
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 16:00Wed 20:00players each hour · 48 hours · UTC

Rank

#15,348

top 69%

7-day average

0

peak –

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
0123416:0021:0003:0008:0014:0020:00Wiped Tue 27 Oct, 16:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:18 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
    529/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    349/ 400
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
    42/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
    39/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
    114/ 150
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
    125/ 200

Quick answers

from the figures on this page

Server

Is Rust map validation online, and how reliable is it?

Right now Rust map validation is running. The first time Rust Dashboard recorded it was 27 October 2026.

Which version of Rust does Rust map validation run?

Rust map validation runs Rust network protocol 2632 and build 161125, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust map validation located?

There is no region on Rust map validation. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 68.3.12.103:28015.

Tags

Which Rust Dashboard lists and filters include Rust map validation?

The Rust Dashboard lists that carry Rust map validation are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rust map validation mean?

These are the tags Rust map validation publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2632 (Protocol): Your game needs to be on the same version, protocol 2632, to get in; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Rust map validation?

As things stand, 0 players are on Rust map validation, which holds 1 slots. The mean over seven days is 0 players.

How does Rust map validation rank against other Rust servers?

Player hours over seven days put Rust map validation at #15,348, in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust map validation?

Rust map validation has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 29 hours ago.

Settings

What are the rules and settings on Rust map validation?

You will not find a gather rate in the name of Rust map validation. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Connect

How do I join Rust map validation?

Type client.connect 68.3.12.103:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2632
Protocol Your game needs to be on the same version, protocol 2632, to get in.
cs161125
Build Build 161125 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.