Rust Dashboard75,437 playing

Test Server do not look

Offline 68.134.118.9:28015 checked 45d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,021

no region published

7-day average

0

peak –

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
    573/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    364/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
    42/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
    44/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
    119/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
    136/ 300

Quick answers

from the figures on this page

About

Is Test Server do not look online, and how reliable is it?

We last saw Test Server do not look 45 days ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Test Server do not look run?

Test Server do not look runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Test Server do not look located?

No region tag comes from Test Server do not look. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 68.134.118.9:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Test Server do not look?

These Rust Dashboard lists include Test Server do not look: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Test Server do not look mean?

The game's server browser reads these tags from Test Server do not look: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Test Server do not look?

At the moment Test Server do not look is offline; it last showed 45 days ago.

How does Test Server do not look rank against other Rust servers?

Ranked #13,021 on the last seven days of player hours, Test Server do not look is in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Test Server do not look?

The record holds too few of Test Server do not look's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 45 days 1 hours ago.

Rules

What are the rules and settings on Test Server do not look?

The name of Test Server do not look gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does Test Server do not look run?

A procedural map is what Test Server do not look runs, generated by the game.

Join

How do I join Test Server do not look?

The console in Rust opens with F1, and client.connect 68.134.118.9:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.