Rust Dashboard38,205 playing

Local Test Server

Offline 68.108.83.102:28015 checked 21d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#14,923

top 67%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    28/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    12/ 700
  5. 5
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    3/ 200
  6. 6
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Quick answers

from the figures on this page

Server details

Is Local Test Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 21 days 21 hours ago: Local Test Server. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 7 October 2026.

Which version of Rust does Local Test Server run?

Local Test Server runs Rust network protocol 2634 and build 166652, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Local Test Server located?

No region is published by Local Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 68.108.83.102:28015.

Tags, lists

Which Rust Dashboard lists and filters include Local Test Server?

You'll find Local Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Local Test Server mean?

These are the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): This one runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Local Test Server?

The last sighting of Local Test Server was 21 days 21 hours ago; it is offline right now.

How does Local Test Server rank against other Rust servers?

Player hours over seven days put Local Test Server at #14,923, in the top 67% of all ranked servers.

Wipe schedule

What is the wipe schedule on Local Test Server?

Too few wipes are on record for Local Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 21 days 21 hours ago.

Rules

What are the rules and settings on Local Test Server?

No gather rate appears in the name of Local Test Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is not active.

Which map does Local Test Server run?

A procedural map is what Local Test Server runs, generated by the game.

Join

How do I join Local Test Server?

The console in Rust opens with F1, and client.connect 68.108.83.102:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build This one runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.