TurtleTown
Offline 68.102.214.53:28015 checked 2d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 93/ 500
- 2 127/ 100
- 3 97/ 225
- 4 40/ 700
- 5 7/ 200
- 6 17/ 1000
Quick answers
from the figures on this pageAbout
Is TurtleTown online, and how reliable is it?
The server is down at the moment. Its last sighting was 2 days 23 hours ago: TurtleTown. It was online 62% of the last 7 full days, which is 104 of 168 hours. Rust Dashboard logged it for the first time on 6 October 2026.
Which version of Rust does TurtleTown run?
On Windows, TurtleTown runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.
Where is TurtleTown located?
No region tag comes from TurtleTown. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 68.102.214.53:28015.
Tags, lists
Which Rust Dashboard lists and filters include TurtleTown?
These Rust Dashboard lists include TurtleTown: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TurtleTown mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from TurtleTown as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is TurtleTown?
At the moment TurtleTown is offline; it last showed 2 days 23 hours ago. The seven-day average for this server is 0 players.
How does TurtleTown rank against other Rust servers?
Player hours over seven days put TurtleTown at #15,419, in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on TurtleTown?
The record holds too few of TurtleTown's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 21 days 23 hours ago.
Rules
What are the rules and settings on TurtleTown?
The name of TurtleTown gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does TurtleTown run?
The game generates the procedural map on TurtleTown, size 4,500 with seed 263788365. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join TurtleTown?
Type client.connect 68.102.214.53:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.