Rust Dashboard89,289 playing

The Coop - Development and Testing

Offline 67.187.8.198:28015 checked 4d ago

moddedoxide

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

0% full

Rank

#9,838

top 44%

7-day average

0

peak 1

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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    183/ 225
  4. 4
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  5. 5
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  6. 6
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    50/ 1000

Quick answers

from the figures on this page

Server

Is The Coop - Development and Testing online, and how reliable is it?

The Coop - Development and Testing is not online right now, and 4 days 22 hours have passed since we last saw it. It was online 27% of the last 7 full days, which is 45 of 168 hours. Rust Dashboard logged it for the first time on 13 October 2026.

Which version of Rust does The Coop - Development and Testing run?

On Windows, The Coop - Development and Testing runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is The Coop - Development and Testing located?

There is no region on The Coop - Development and Testing. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 67.187.8.198:28015.

Lists

Which Rust Dashboard lists and filters include The Coop - Development and Testing?

You'll find The Coop - Development and Testing on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on The Coop - Development and Testing mean?

The game's server browser reads these tags from The Coop - Development and Testing: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is The Coop - Development and Testing?

At the moment The Coop - Development and Testing is offline; it last showed 4 days 22 hours ago. Its seven-day average is 0 players, and it reached 1 at the highest.

How does The Coop - Development and Testing rank against other Rust servers?

Ranked #9,838 on the last seven days of player hours, The Coop - Development and Testing is in the top 44% of all ranked servers.

Wipe schedule

What is the wipe schedule on The Coop - Development and Testing?

The Coop - Development and Testing has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 14 days 22 hours ago.

Map and rules

What are the rules and settings on The Coop - Development and Testing?

No gather rate appears in the name of The Coop - Development and Testing. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does The Coop - Development and Testing run?

The game generates the map on The Coop - Development and Testing, which is procedural.

Join

How do I join The Coop - Development and Testing?

Type client.connect 67.187.8.198:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players It holds 5 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.