Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
Offline 67.173.234.226:28015 checked 10d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 237/ 999
- 2 52/ 999
- 3 87/ 150
- 4 21/ 100
- 5 55/ 100
- 6 34/ 100
Quick answers
from the figures on this pageAbout
Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas online, and how reliable is it?
We last saw Winners vs Whiners | Deathmatch • Instant Respawn • Arenas 10 days 17 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 18 October 2026.
Which version of Rust does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas run?
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs Rust network protocol 2634 and build 166494, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas located?
No region is published by Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 67.173.234.226:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
These Rust Dashboard lists include Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: Aim training and combat servers, Rust battlefield servers, Rust build and creative servers, Creative Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas mean?
The game's server browser reads these tags from Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^c (Creative): Build freely in sandbox style, with no gathering at all; ^d (Combat training): The loot is handed to you, so you can practise aim and PvP; ^i (Battlefield): Kits and high rates make for fast PvP here; ^k (Build server): This server is for designing and practising bases; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The last sighting of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas was 10 days 17 hours ago; it is offline right now.
How does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas rank against other Rust servers?
Ranked #15,247 on the last seven days of player hours, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Too few wipes are on record for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.
Rules
What are the rules and settings on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
No gather rate appears in the name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. The group limit is 8 players, which is the game's default. It runs combat training, aim practice and PvP, loot handed to you. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas run?
A procedural map is what Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs, generated by the game.
Connect
How do I join Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The console in Rust opens with F1, and client.connect 67.173.234.226:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.